

- #Sound blaster recon 3d no line in showing drivers#
- #Sound blaster recon 3d no line in showing software#
- #Sound blaster recon 3d no line in showing Bluetooth#

Ideas - ( I've had a few, but I can think of one that I'd like someone to create) You can only use it in supported software, and then you're limited to those drivers.ģ.

So you can't get side-tone where you need it, like in skype, or other communication methods. They only want to run in their own 'little world' rather than in the big operating system's universe.
#Sound blaster recon 3d no line in showing drivers#
There was another version that didn't lag, but another problem arose, which is the same problem that ASIO drivers create. I've tried a little program that someone tossed together and put on the internet for a project. hence our dilemma.Īnother theory is through software, that somehow the sound can be buffered or compressed to be heard at what 'sounds' like the exact same time. Normal headphones aren't designed to have side-tone.
#Sound blaster recon 3d no line in showing software#
So you're hearing yourself without going through the operating system, and that side-tone can be controlled through software and drivers because it was designed to do so. How? Well, I don't know for sure, but I can speculate that the side-tone is produced through hard-ware within the headset, something that normal headphones don't have.
#Sound blaster recon 3d no line in showing Bluetooth#
Hmm, bluetooth and USB, not good candidates for side-tone, but it works. The Logitech G930, for example, is a usb-bluetooth wireless headset. Ok, let's think about side-tone that does work, and why it works without getting to complicated. but I don't have a mixer to test it with nor the money to buy one. So how would a mixer work? Well, if there was some way to plug into the mixer, and then run the mixer to your computer, you would hear yourself through the mixer before it went to the computer. I believe that the conception of side-tone had something to do with aerial pilots decades ago, so it's not new technology. One theory is using a mixer, the reason artificial side-tone lags is because it has to go through the operating system before it comes back into your ears. So the first thing I went about doing was searching the web for solutions to my problem, how could I get side-tone that doesn't lag so I could hear myself? Some people have asked similar questions, but as far as I know, no-one has really sat down to answer this, or think up a solution. Possible Solutions - Using a small mixer, side-tone software, converting USB to 3.35mm jack, ( your solutions) When I'm working on audio and video, I switch to my AT2020 mic, because it yields much higher quality, but once again, no way to produce side-tone AND it's USB, which means even if I could use software to replay my speech into the headphones, it would have too much latency due to conversion and transfer rates.Ģ. The biggest problem is that I can't hear myself through the headphones. Although this is a relatively cheap pair, it works better than any 100+ usd headset I've ever bought in terms of sound quality, but the microphone isn't quite what I want. I emulate surround-sound, and other audio-enhancing effects from the soundcard to the headphones. Right now, I use the soundcard's microphone to chat with friends while using the JVC stereo headphones. What do I have to work with now? - The newest edition of the 100.00 usd, soundblasterZ sound-card, JVC 60.00 usd Headphones, an AT2020 usb cardioid condenser microphone, the soundblasterZ desktop microphone. I'm going to try to go about this in an organized fashion, because all the information and research I've done in regards to putting together this kind of system seem to be dis-organized.ġ. And I don't want them to hear each individual click of my keyboard through my microphone. I want to be immersed in what I'm doing, but I also want to be able to talk to my friends and colleagues while I'm at work, or at play. Many people comment to me, " Why not just buy a headset, why not use ear-buds, etc." The thing is, I don't want to hear what's going on in the real world when I'm editing music, creating videos, playing games. I'm open to all suggestions and critical thinking, as this is something that more than one person struggles with.įirst, you have to understand why I want to do this. while using a microphone, and be able to hear myself back through the headphones. How can I use good headphones, that cover the entire ear. So I've been pondering a rather illusive problem.
